By Studio PLAYFOOL
We are thrilled to announce the 20 Winners of the YouFab Global Creative Awards 2019. This year's winners were selected from 285 works from 43 countries.
The Winning Works will be displayed at QWS (Tokyo) from February 28th to March 8th, 2020.
By Sonoko Hayashi (The ICT Rehabilitation Study Group) / Naoki Hamanaka (Fablab Shinagawa)
By Gerardo Nolasco-Rózsás
By Signal compose (Hiroshi YAMATO, Yoshitaka OISHI, Kota TSUMAGARI, Ryo MORITA)
There may not be anything that can change a person's behavior or attitude as much as the location. Just the slightest difference in how something or someone is placed can alter not only the physical distance, but potentially even the relative, relational perception that two people have to one another. For instance, if one were to liken "innovation" to "the force by which society updates itself", there is nothing quite as significant as the effect that the location has on this force. Now, this is not to say that we should fabricate some "hardware" by simply adding buildings to a particular location. What we need to fabricate is an environment in the broadest sense of the term. Any given location includes a diverse array of individuals, elements of nature, and a distinctive culture—characteristics which intersect in an intricate pattern like the woven strands of a net. The question is, as a manner of speaking, how we go about hacking into this body of complex systems which have a proclivity to solidify and stagnate in order to produce new interactions and relationships, both between people, and between people and their environment. This is an experiment without a goal—a do-it-yourself project to construct a way of living manifested in society itself. I don't believe that there has been a single project that has more aptly embodied the term conviviality out of all of the applications for this year.